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AI Insights · Timothy · January 2023

Top 5 Casual Games Performance on Unified Platform in Middle East Q4 2022

The fourth quarter of 2022 saw varied performance among the top 5 casual games in the Middle East, with notable trends in weekly downloads, revenue, and active users.

Top 5 Casual Games Performance on Unified Platform in Middle East Q4 2022

In the fourth quarter of 2022, the top 5 casual games in the Middle East displayed diverse performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period.

Subway Surfers from Sybo Games ApS experienced fluctuations in weekly downloads, starting at around 117K and dipping to approximately 85K in the last week of October, before climbing back up to about 113K by the end of December. Weekly revenue showed a similar pattern, peaking at around $5.9K in the final week of December. The game maintained a robust weekly active user base, averaging around 3.8M throughout the quarter.

Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC saw a consistent weekly download rate, averaging around 70K. Weekly revenue demonstrated some volatility, with a high of approximately $1.1M in early October and another peak at around $1M by the end of December. The game's weekly active users remained steady, averaging close to 930K.

Ludo STAR from Gameberry Labs maintained a relatively stable weekly download rate, hovering around 50K to 60K. Weekly revenue showed a gradual increase, peaking at about $210K in the third week of December. The game consistently engaged over 1.1M weekly active users throughout the quarter.

Teen Patti Gold-Poker & Rummy by Moonfrog had variable weekly downloads, ranging from around 38K to 88K. Weekly revenue was relatively stable, with minor peaks and troughs, ending the quarter at around $2.3K. The game’s weekly active users fluctuated slightly but remained around the 360K mark on average.

Candy Crush Saga by King saw consistent weekly downloads, averaging around 50K. Weekly revenue had minor fluctuations, peaking at approximately $221K in the final week of December. The game maintained a steady user base with weekly active users averaging around 1M.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the casual gaming market in the Middle East during Q4 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023